Dorfromantik: A Breakthrough
After our fourth playthrough of Dorfromantik I realized that something was off. When we first played the game it was too easy. I hadn't read the rules closely enough. I missed a constraint in the rulebook. Our next three play-throughs the game still didn't feel right. We couldn't get more than 100 points, it felt too difficult. So I scoured the internet for answers.
I found a lot of videos of people playing Dorfromantik online but they were all playing it wrong. They were making the same mistake that I made the first time. Their final scores were way over-powered because of this mistake. It took me a while to find a video of someone who was actually playing the game correctly, but when I did, the game finally clicked into place. Of course! It's all right there in the rulebook. Why didn't I just read it more carefully?
Misinterpreting rules and missing rules is one of the toughest aspect of board games. And when this happens it can really throw off the balance of the gameplay, especially in a Legacy game which depends on everything being balanced.
With the rules finally clicking into place in our heads, Cathy and I had a wonderful round of Dorfromantik. We were able to unlock the Forest Cabin achievement by completing all six forest tasks. We also scored 144 points, moving us 4 dots along our campaign track and allowing us to unlock Box #2.
Finally we were given a choice. Do we West towards the Warehouse or East towards the Circus. Of course we picked circus. Sucker for a circus, us.
And so with the rules now fully understood, Cathy and I are ready to forge ahead in our campaign. Ahead, there are more achievements to unlock. New abilities to discover. Who knows what you will find when you venture beyond your front door.



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